Accessibility Notes

This page documents recurring accessibility barriers I encounter in games and interactive media.

It exists for two reasons:

This is not a comprehensive review list, and it is not a judgment of a game’s quality. A game can be excellent and still be inaccessible to me.


Who These Notes Are For

These notes may be useful if you:


Common Barriers I Run Into

The issues below are patterns I see repeatedly across many games.

Unlabeled or Nonstandard Controls

Mouse-Only or Canvas-Based Interfaces

Maps and Spatial Navigation

Time Pressure and Speed Requirements

Audio Overload


Examples of Games That Don’t Work for Me

These examples are illustrative, not exhaustive.

NationStates

Many Unity-Based PC Games

Shooter and Audio-Navigation Games


A Note on Personal Fit

Accessibility is not one-size-fits-all.

Some games listed here are enjoyed by other blind gamers, especially those who:

My needs are different, and these notes reflect my specific access needs.


What Does Tend to Work Better for Me


Updates

This page is updated occasionally, when a clear pattern emerges. I do not document every game I try.

If you’re a developer interested in accessibility feedback, feel free to reach out via my contact information.