About Lanie
Table of Contents
Hi, I’m Lanie.
I’m a Christian, a blind, autistic, chronically ill disability and technology writer, accessibility advocate, and technical generalist. I provide freelance accessibility, usability, and product feedback from the perspective of someone who relies on assistive technology every day. My work is driven by a desire to make technology more inclusive, practical, and humane. I treat accessibility not just as a technical checkbox, but as a reflection of care, dignity, and faith.
What I Do #
I write about the intersection of disability, technology, and faith. My work is grounded in lived experience as a multiply disabled person who relies on assistive technology every day. I’ve written about accessibility, privacy, chronic illness, long-term care, education barriers, and what it means to build a life when the systems around you weren’t designed for you.
My current focus includes:
- Disability Writing & Advocacy: Essays and articles about accessibility, chronic illness, neurodivergence, and the compounding effects of multiple disabilities. My work has appeared on this site and has been submitted to publications like Rooted in Rights.
- Accessibility & Usability Testing: Freelance feedback on websites, apps, games, developer tools, and technical workflows from the perspective of a multiply disabled assistive technology user.
- Game Development: I design and direct Everrealm, a screen-reader-first kingdom-building game built for blind and multiply disabled players.
- Theology & History: Exploring broader Christian history and Gnosticism. I value spiritual exploration that looks beyond narrow traditional frameworks to find deeper meaning and historical context.
Projects & Roles #
My work spans writing, advocacy, accessibility testing, and game development:
- lanie.work: I write essays and articles about disability, technology, accessibility, chronic illness, and faith. My writing focuses on the lived experience of being multiply disabled in systems that weren’t designed for complexity.
- Everrealm: I design and direct a screen-reader-first kingdom-building game built specifically for blind and multiply disabled players. I set the vision and direct AI-assisted implementation rather than coding hands-on.
- Apache Restoration & Design: I’m the IT Manager and Tech Support for my mother’s restoration business. I handle software evaluation, systems setup, and operational documentation to keep the business running smoothly.
- Accessibility, Usability, and Product Feedback: I provide freelance feedback on websites, apps, games, developer tools, and technical workflows. My focus is identifying where products break down for real disabled users, especially people with overlapping access needs.
My Philosophy #
I value slower, thoughtful problem-solving. In a world of high-velocity tech, I advocate for:
- Low Cognitive Load: Systems that are predictable and don’t overwhelm people’s nervous systems.
- Energy-Based Planning: Designing workflows that respect limited physical and cognitive energy.
- Keyboard-Centricity: Building and using tools that are fully accessible via screen readers (specifically NVDA) and keyboard navigation.
Home Base #
This site is my public home base. It’s intentionally small, updated selectively, and focused on clarity over volume. If you’re new here, Reading This Site explains how the site is organized, what I write about, and the boundaries I keep around this space.
I spend my free time writing, directing game development, loom knitting, and playing deep, text-based automation games like Trimps and Evolve.
I’m especially interested in how overlapping disabilities (blindness, neurodivergence, and chronic illness) interact with technology. My long-term goal is to support or build a nonprofit that recognizes these complexities rather than treating them in isolation.