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    <title>Nvda on Lanie: Faith, Tech, and Advocacy</title>
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      <title>I Built a Word Predictor for NVDA Because the Existing One Didn&#39;t Work for Me</title>
      <link>https://lanie.work/technology/wordpredictor-nvda-add-on/</link>
      <pubDate>Mon, 20 Jul 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;I use NVDA as my screen reader. I type a lot — articles, advocacy, code, messages. Word prediction would save me keystrokes and reduce the finger-brain disconnect that comes with my fine motor issues. The problem is that the existing word prediction tools don&amp;rsquo;t work with NVDA.&lt;/p&gt;&#xA;&lt;p&gt;Lightkey Pro AT is the main option. Its gestures conflict with NVDA commands. Its system-wide mode requires clicking with a mouse. Words get mangled when it pastes alongside the screen reader. It works against NVDA instead of with it.&lt;/p&gt;</description>
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      <title>Using Steam with NVDA: What Works, What Doesn&#39;t, and What Valve Should Fix</title>
      <link>https://lanie.work/gaming/steam-nvda-usability/</link>
      <pubDate>Sun, 19 Jul 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;I use Steam with NVDA every day. It works, mostly. But &amp;ldquo;mostly&amp;rdquo; is doing a&#xA;lot of heavy lifting in that sentence.&lt;/p&gt;&#xA;&lt;p&gt;In 2025, Valve added accessibility settings to the Steam desktop client and&#xA;introduced a built-in screen reader for SteamOS and Big Picture Mode. That&amp;rsquo;s&#xA;real progress, and I want to acknowledge it. But the desktop experience that&#xA;most Windows users rely on still has significant barriers for screen reader&#xA;users. This post is not a WCAG audit. It&amp;rsquo;s a report from daily use.&lt;/p&gt;</description>
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